Tuesday 30 September 2008

AI 91: Microsoft ESP platform being used to build 3D simulation


As a platform technology, ESP provides a PC-based simulation engine, a comprehensive set of tools, applications programming interfaces, documentation to support code development, content integration and scenario-building capabilities, along with an extensive base of world content that can be tailored for custom solutions. Partners and developers can add structured experiences or missions, content such as terrain and scenery, scenarios, and hardware devices to augment existing solutions, or they can build and deploy new solutions that address the mission-critical requirements of their customers.

Microsoft ESP includes geographical, cultural, environmental and rich scenery data along with tools for placing objects, scenery and terrain customization, object activation, special effects, and environmental controls including adjustable weather. Realistic land, sea and air environments enable fully immersive experiences that can be used for flight training and rehearsal; preparedness and decision-making; and research and development modelling.